Instead, it would be great to see a fully-fledged hub-world in a 3D Mario game, similar to Peach's Castle in Super Mario 64. Even the best 3D Mario games, like Super Mario Galaxy and Super Mario Odyssey, are guilty of this. In most 3D Mario games, the player has an extremely limited hub-world, with it usually only acting as a set of gateways to other worlds and missions. It would also be great to see Super Mario Land 2's hub-world be translated into a 3D environment. While recent 3D Mario titles like Super Mario Odyssey do have fairly different biomes, they're not nearly as varied as Super Mario Land 2's. Each of these worlds is completely different from the last, with Tree Zone's gigantic bug-infested woods being completely different from Turtle Zone's aquatic environment, which is completely different from Pumpkin Zone's Halloween-inspired world. Super Mario Land 2 contains seven distinct worlds for the player to explore, each with its own set of levels. The overall level design of Super Mario Land 2 also lends itself naturally to a fully-fledged 3D adventure.
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